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You could greatly improve the arm's usefulness by Fusing it with a massive weapon, like one of the game's many Lynel Crushers. Picturing Link holding the Lizalfos arm while the arm itself holds the Lynel's large weapon is interesting enough, but the idea of tossing this arm and essentially using the Savage Lynel Crusher as a boomerang is too tempting to pass
The ability can also be used on shields and arrows, with the demonstration showing off a mushroom-fused shield, creating an obscuring cloud of smoke when hit, as well as two types of arrows: those fused with White Chuchu Jelly, creating a freezing cloud when fired, and Keese Eyeball-fused homing arrows that track down enemies. Unlike when Link was shown fusing melee weapons however, using Fuse for arrows seemed to pull materials directly from the player's inventory, with a small menu of selectable options popping up - although it seems likely that the ability could be used either way for weapons, shields, and arr
The vivid cobalt blues in this design are brilliant, tying the moon into the blue from Majora's Mask 's iconic clock tower . Bright oranges then act as highlights, picking out the moon’s eyes, its flaring nostrils, and the top of the clock face. The moon’s terrifying grin and perfect spherical shape also take advantage of their position on the shoulder to make the curves of the model’s arms stand
What elevates this tattoo even higher are the small details. The heads of each of the four bosses in Majora’s Mask surround the clock face, echoing the tribal design of Skull Kid. These bosses seem to be emanating clouds of steam that rise up and envelop the moon. Lastly, the sketch of Tatl at the bottom implies that she is going to be added to the tattoo at a later date as a border to the entire image (by @chronicink on Twitt
Starting from one of the sky islands, Link can leap to the surface and scan the landscape from a (literal) bird's eye view. Similarly, you can also target specific locations while experiencing the long fall to ground-level.
Recent The Legend of Zelda: Tears of the Kingdom _ leaks show that Hyrule may be overtaken by a great flood. There has been a lot of speculation about what direction the story of _Tears of the Kingdom may take, with even the trailers leaving a lot of unanswered questions. While nothing is set in stone, there are enough hints to make the flood of Hyrule in TOTK a feasible possibil
The threat of extreme cold and heat seems to be making a return in Tears of the Kingdom - there's a scene in the trailer that shows dressed-down Link shivering in a freezing landscape - so likely wearable items will continue to play an important strategic role in gameplay.
This final tattoo is a tableau of the darker elements from practically every 3D Zelda game . It’s impressive how the colors and shapes come together in a cohesive way despite the differing aesthetics of each game. The roundness of Majora’s Mask ’s moon, for example, is echoed by the round cogs of the Gate of Time from Skyward Sword . The blue from the Gate of Time is then copied by the Deku Baba design from Ocarina of Time (by @itsjustbeebe on Instagr
So why not combine the torch with another fire-based weapon with a little more damage-dealing capability? The Meteor Rod, an upgrade to the Fire Rod, allows you to blast three small fireballs forward with every swing. Give this already-glowing fire weapon the ability to be held idly to light your path while retaining its flame orb functions, and both of these weapons would see their respective strengths impro
Overall, the top half of the image is dominated by darker colors reminiscent of the night sky. But at the bottom of the image are Link and Zelda, framed by the Temple of Time. Interestingly, Link wears his outfit from Hyrule Warriors while zelda breath of the wild vs tears of the kingdom wears her outfit from Twilight Princess . The model for this tattoo clearly wanted to unabashedly and seamlessly piece together their favorite elements of every single **The Legend of Zelda ** __ g
Breath of the Wild provided a vibrant open world but it's hard to imagine revisiting the same locations with simple tweaks and new enemies will be as much fun. Whilst expanding the map to add new areas is one interesting direction the sequel could go, there would still be no incentive to spend time exploring the main area anymore. Rewarding exploration was at the heart of Breath of the Wild, so there are legitimate concerns about whether it's even possible for the sequel to live
Interestingly, another vehicle shown in the demonstration is a basic flying raft - a wooden platform fused with four downward-facing fans and a sail, allowing it to move with the direction of the wind. The limited battery, however, seems to greatly restrict such devices from gaining too much height, which is a far cry from the sky-faring vehicles previously seen in trailers. While not elaborated on in the gameplay demonstration, it seems likely that Tears of the Kingdom 's progression will eventually allow for dedicated ways of building more complicated vehicles, with much greater or even unlimited energy suppl
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